ArcheAge is different than the ordinary themepark mmo as it is a sandbox. But ArcheAge has the same kind of mindless grinding as all other mmos out there. I leveled 2 chars in Rift entirely by doing pvp warfronts. And it was fun fun because the pvp before lvl 60 in Rift is fairly balanced. After lvl 60 its not. I refuse to be farmed by a rank 90 in a conquest when im rank 20 so I always said i´d stop playing when i hit 60, and I did. I rolled a new low level char instead ;)
So now i play ArcheAge but the problem is that open world pvp is starting to suffer hard from imbalances due to heavily upgraded gear and armor. Some people have all time in the world to grind and some haven´t. I love pvp but i dont love being one shooted by a 480 dps hasla weapon when I only have had time to grind a 200ish dps sword (bow is only 164) as I have to work to support myself and my kids (and dogs :):) I dont whine, my opinion is that pvp is only fun if its balanced. Otherwise its not pvp, its only ganking or farming. And I wont do that. Maybee someone who has been bullied for years irl and have low self esteem get something out of it but I dont. Its-just-not-fun. One of the most exciting pvp games I have had was in Rift when my team lost with 999/1000. That was epic.
So what is the solution? Well Trion, why not nerf the gear in open world so everyone gets about the same level. Let the pvp in open world be about grouping and strategy, not about gear. Let pvp skill and cleverness rule, not farming skills. So people may gear up only for arenas and dungeons instead. Too much mindless grinding will only get peeps burned out and tired of the game.
Read on, excellent links to postings about grinding and achievements:
I know Trion this is not your game, u are only publisher so u cant help me I guess. But a girl has to have something to dream about :`)
And thanks lovely guildies, and Spybreak especially for inviting me again to GHA xxx so I have a chance to gear up <3